Babel

A visual novel game made within 48 hours for Northeastern University's Slice of Jam 2023.

Role
Artist & Programmer
Date
April 2023
Team
Tiffany C, Lesley C, Alex O, Prima S, Eddie J
Technologies
Python, Ren'Py, PaintTool SAI 2
title screen

Concept

Babel is a visual novel game based on the theme "Rebirth." The player awakens and explores an abandoned luxury space cruise as Babel, an AI customer agent. As Babel explores the ship, he regains his lost memories and tries to make sense of what happened.


Development

The overall development took 48 hours and was a really great experiencce working in a team with people of varying roles. I designed two of the characters in the game and drew their game sprites. I programmed the game using Ren'Py, and implemented features such as a lock restriction on a room unless all other rooms have been visited and character jump/bounce to provide a more immersive playing experience.

What I worked on

babel launch screen
Game Launch Screen

Added Prima's video and Eddie's music to the launch screen.

unable to enter navigation bridge
Lock Restriction

Player is unable to move to the Navigation Bridge until all other areas have been explored.

noah jumps in surprise
Character Motion

Added sprite movement and bounce to show the character's surprise.

kaine sprite
Character Design

Designed and illustrated 2 characters.